 | Once this location is fixed the "Solver" has a set amount of
time to solve the puzzle. Recommended
times are 60 seconds for the 2-dimentional shapes, 3 minutes for the 2 high
3-dimentional shapes, and 5 minutes for the other 3-dimentional shapes.
|
 | At the end of this time limit all pieces that are not completely within
the boundaries of the puzzle are removed and count as points against the
"Solver". |
 | A round of play
is complete when each person has had a turn playing the role of the
"Solver". |
 | At the end of
three rounds of play the person with the lowest number of points wins. |
 | The points assigned to each piece is determined
by the number of cubes or squares making up that piece. (Points range from
1 to 6 points.) |
 |
All of these shapes can be solved with the single cube
placed in any of the 60 possible single cube locations for each shape.
Thus, with these shapes, it is always possible to have a perfect score of
zero. |
 | It is recommended that you solve the puzzle a
couple of times before playing in competition.
Playing in competition becomes somewhat easier once you get familiar with
the pieces. |
 | The time allotments may
be adjusted for beginners. |
 |
The players select any shape. |
 |
The pieces are equally
divided between players by alternating their selection.
|
 |
Any person may choose first with the other person going first on the next
round.
|
 |
The person to choose the single cube must allow their opponent to begin
play.
|
 |
In a round, players alternate placing their pieces on the board.
|
 |
Once a piece has been placed it cannot be moved.
|
 |
The object is to block your opponent from being able to fit their pieces
within a chosen shape.
|
 |
The round is over when each person has placed all the pieces that they
can within that shape.
|
 |
Points are assigned to each player according to the pieces left in their
hand that will not fit completely within the chosen shape.
|
 |
At the end of four rounds the person with the lowest score wins. |